Dreamina & Seedance / DEVICE GUIDE
Save Dreamina media on a computer
Use your desktop browser to resolve a public Dreamina work link and save the available source. The same workflow applies on Windows, macOS and Linux; the browser’s save prompts and configured folders can differ.
Download your own work or content you have permission to save.
Download and verify a source
Keep the source unchanged and make edits in a separate project or copy. A source MP4 is rendered media: it does not include an editable CapCut timeline, generation settings or reference assets.
- Copy the full individual Dreamina work URL.
- Resolve it in the downloader and check the returned clip or image.
- Choose the source result and complete the browser’s save action.
- Locate the completed file using the browser’s download list or your selected folder.
- Open the file locally and check its contents before importing it into an editor.
Organize a small group of work links
Batch mode accepts up to ten individual public links. Review the per-work results, then save a source ZIP if the combined download fits within 200 MB. Open the archive and check its contents; an unavailable item can be represented by an error note rather than a media file.
Store your scene labels and public work URLs in project notes. Those links are more useful for a later download than temporary session or signed media addresses.
Check expiry and playback separately
For an expired result, resolve the original work link again. For a busy conversion, wait before retrying. For a local playback issue, verify that the download finished and that the application supports the file’s media format. Renaming an extension does not change the encoding.